ScannerParallaxBehavior
class ScannerParallaxBehavior(barcodeScannerView: BarcodeScannerView) : CoordinatorLayout.Behavior<SelfScanningView>
Functions
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open fun blocksInteractionBelow(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView): Boolean
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open fun getInsetDodgeRect(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: Rect): Boolean
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open override fun layoutDependsOn(parent: CoordinatorLayout, scanner: SelfScanningView, dependency: View): Boolean
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open fun onApplyWindowInsets(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: WindowInsetsCompat): WindowInsetsCompat
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open override fun onDependentViewChanged(parent: CoordinatorLayout, scanner: SelfScanningView, dependency: View): Boolean
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open fun onDependentViewRemoved(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View)
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open fun onInterceptTouchEvent(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: MotionEvent): Boolean
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open fun onLayoutChild(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, p2: Int): Boolean
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open fun onMeasureChild(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, p2: Int, p3: Int, p4: Int, p5: Int): Boolean
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open fun onNestedFling(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Float, p4: Float, p5: Boolean): Boolean
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open fun onNestedPreFling(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Float, p4: Float): Boolean
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open fun onNestedPreScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Int, p4: Int, @NonNull p5: IntArray)
open fun onNestedPreScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Int, p4: Int, @NonNull p5: IntArray, p6: Int)
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open fun onNestedScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Int, p4: Int, p5: Int, p6: Int)
open fun onNestedScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int)
open fun onNestedScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, @NonNull p8: IntArray)
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open fun onNestedScrollAccepted(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, @NonNull p3: View, p4: Int)
open fun onNestedScrollAccepted(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, @NonNull p3: View, p4: Int, p5: Int)
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open fun onRequestChildRectangleOnScreen(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: Rect, p3: Boolean): Boolean
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open fun onRestoreInstanceState(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: Parcelable)
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open fun onSaveInstanceState(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView): Parcelable?
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open fun onStartNestedScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, @NonNull p3: View, p4: Int): Boolean
open fun onStartNestedScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, @NonNull p3: View, p4: Int, p5: Int): Boolean
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open fun onStopNestedScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View)
open fun onStopNestedScroll(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: View, p3: Int)
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open fun onTouchEvent(@NonNull p0: CoordinatorLayout, @NonNull p1: SelfScanningView, @NonNull p2: MotionEvent): Boolean